Sunday, October 14, 2018

Let's set Xcode for make a sticker app.

This is the first screen that appears when you select the sticker app in your project.

-Product Name: Name of the project. This value will be used as the app name if you do not set it separately after creating the project.

-Organization Name: Used to generate copyright text that is automatically added to the top of the source code.

-Organization Identifier: The prefix used to create the Bundle Identifier. It is customary to use the domain inversions like "com.nate.blog"

-Bundle Identifier: A unique identifier for all apps worldwide. It is customary to use a combination of Organization Identifier and ProductName.

Input all blank, and click "Next".

There is nothing to modify on this screen.
Next, we'll create a developer account and then edit it when we actually create the sticker app.
Now, we'll begin with the process of creating a sticker app.

In the next post, I'll take a look at my real developer account screen and work on it in order.

Let's Setup Xcode

1. Go to AppStore and search for Xcode. Click GET and INSTALL it.

2. Xcode will start to download. The installation will start automatically after download completed.

3. Run Xcode.

4. Choice “Create a new Xcode project”.

5. Choice “Sticker Pack Application” to make a sticker app.


Next time i’will posting how to first setting Xcode.

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